Interested in a free crash course? Ready to start learning? Browse through this page and discover the world of computers from the very beginnings. This course collection will give you a summary of the creation and use of computers throughout humanity in modern times. Visit our FAQ page for more info. on how we arrived to these videos idea. We appreciate the time, effort and hard work that the authors of this series have put into this project. Please visit their channel in youtube and give them their well deserved credit.
Computer Science Course Preview
From the authors page. . . . Carrie Anne Philbin is the person you watch on these great videos. She is the one hosting Crash Course Computer Science! As explained on the channel, “In this series, we’re going to trace the origins of our modern computers, take a closer look at the ideas that gave us our current hardware and software, discuss how and why our smart devices just keep getting smarter, and even look towards the future! Computers fill a crucial role in the function of our society, and it’s our hope that over the course of this series you will gain a better understanding of how far computers have taken us and how far they may carry us into the future.” Please, visit the Crash Course YouTube channel and give the authors proper credit for this valuable information they are providing us. If you like the videos, your “likes” and comments will be appreciated on their channel pages.
UNIT 1: The Mechanics of How Computers Work
Chapter 1: Early Computing
Chapter 2: Electronic Computing
Chapter 3: Boolean Logic & Logic Gates
Chapter 4: Representing Numbers and Letters with Binary
Chapter 5: How Computers Calculate - the ALU
Chapter 6: Registers and RAM
Chapter 7: The Central Processing Unit (CPU)
Chapter 8: Instructions & Programs
Chapter 9: Advanced CPU Designs
UNIT 2: The Basics of Programming and Software
Chapter 10: Early Programming
Chapter 11: The First Programming Languages
Chapter 12: Programming Basics
Chapter 13: Intro to Algorithms
Chapter 14: Data Structures
Chapter 15: Alan Turing
Chapter 16: Software Engineering
UNIT 3: Computer Hardware
Chapter 17: Integrated Circuits & Moore’s Law
Chapter 18: Operating Systems
Chapter 19: Memory & Storage
Chapter 20: Files & File Systems
Chapter 21: Compression
Chapter 22: Keyboards & Command Line Interfaces
Chapter 23: Screens & 2D Graphics
UNIT 4: The Rise of Personal Computers and Graphics